Academics
Departments & Curriculum
Course Description Guide 2019-20

Technology (2019-20)

Technology - Semester Courses

List of 5 items.

  • Discover Your Tech - Grades 8-12

    .5 Credit

    Discover Your Tech is a survey course designed to introduce students to the technology available at Trinity. The course teaches basic computer skills as well as providing exposure to advanced tech opportunities. Students will learn how to utilize their school-assigned computer, program a computer game, program a robot, design and print a 3D object, code and develop an app, and create a digital movie. This is a project-based class and successful students will benefit from active engagement and participation.

    Units of Study
    Scratch and Block-based Programming
    Coding
    Game Design
    Robotics
    3D Printing
    App Development
    Design Thinking
    Videography
     
  • Information Technology Interns - Grades 8-12

    .5 Credit
    Prerequisite:  Teacher permission

    This is a one-semester elective designed for the student with a strong interest in computers and information technology. Students are responsible for assisting technology department in installing hardware and software on the Trinity network. Troubleshooting, configuring and assembling computer systems are included.  Students learn through hands on activities guided by the technology department instructors.

    Units of Study
    Overall introduction to computers and networking concepts
    Current equipment and networks deployed at Trinity
    Methodology for troubleshooting and designing technology solutions
    Hands-On project work
  • Digital Videography 1 - Grades 9-12

    .5 Credit

    Digital Videography counts toward the Fine Arts graduation requirement.

    Digital Videography 1 introduces students to cinematography and video production through a theory-based, hands-on approach. Students will learn the history of media and media production and will be able to demonstrate competency in pre-production, production, and post-production. Students will apply problem-solving skills in planning, editing, and evaluating quality video productions. Topics include the fundamental technical aspects of the digital video camera, camera shots, angles, composition, media literacy, aesthetic elements and techniques, sound and lighting, scriptwriting, directing, and editing.

    Units of Study
    Directors
    Camera Shots and Angles
    Compositional Elements
    Camera Movements
    Editing Techniques
    Storyboarding
    Scriptwriting
    Sound Design
    Lighting
    Interviewing
    Directing
    Green Screen
  • Digital Videography 2 - Grades 9-12

    .5 Credit
    Prerequisite:  Digital Videography 1 or teacher permission
    Additional Fee:  Optional purchase of Adobe Premiere Pro Creative Cloud ($20/month)

    Digital Videography 2 expands on what students have learned about cinematography and video production in Digital Videography 1 through a theory-based, hands-on approach. Students will learn about the history of media and media production and will be able to demonstrate competency in pre-production, production, and post-production to plan, create, and evaluate quality video productions and short films. Students will explore more of the technical aspects of the digital video camera, camera shots, angles, and composition, media literacy, aesthetic elements and techniques, sound and lighting, scriptwriting, directing, and editing.

    Units of Study
    Directors
    Camera Shots and Angles
    Compositional Elements
    Camera Movements
    Advanced Editing Techniques
    Storyboarding
    Scriptwriting
    Advanced Sound Design
    Advanced Lighting
    Character Development
    Directing
  • Programming Through Game Development - Grades 9-12

    .5 Credit

    This course is designed as an introductory course to both programming and game development. Students will be taught elements of successful game development through coding, modeling, game design, and digital citizenship. This is a project-based course and successful students will benefit from active engagement and participation.

    Units of Study
    Block-based Programming
    Coding
    Game Design
    Game Mechanics
    Programming Languages
    Robotics
    Drones
    Circuitry
    3D Modeling
    Unity

Technology - Yearlong Courses